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The Dwarf Fortress Thread

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The King of Eggs
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Post by The King of Eggs Sat Oct 09, 2010 3:57 pm

Lol I should really start taking pics lol. I didn't mean it to happen or I would have lol. SS yay Germans
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Post by The King of Eggs Sat Oct 09, 2010 4:15 pm

Ok if I can get this to work it will be pic worthy. Using the moses affect I will create a hidden fortress under the ocean. I just need a way of powering these pumps fail safe.
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Post by Reverse Simplicity Sat Oct 09, 2010 4:26 pm

Hey that game sounds like there is a lot of repeatability... and origionality.
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Post by The King of Eggs Sat Oct 09, 2010 5:56 pm

Man once you get into it. There is little you can't do. Very fun. Lots of FUN.

Read this page for basic construction methods (just for background)
http://df.magmawiki.com/index.php/DF2010:Mega_construction


and this for ideas.
http://df.magmawiki.com/index.php/Megaprojects

Then go go go.
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Post by Alex Steiner Sun Oct 10, 2010 2:23 am

I normally go for a stale fortress, with good defenses and happy dwarves (as well as a lot of wealth for migrants), since the first bit is FUN enough as it is (depending on the location), then once that's sorted, go for the project.

Unfortunately I often do a combination of this: http://xkcd.com/760/

And the actual beast releasing :\

I should learn to ignore the SHINY deep stuff. It's been the end of most of my fortresses.
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Post by The King of Eggs Sun Oct 10, 2010 2:31 pm

Ha ha. My freaking craftsmen are the end of mine basically everytime. I try to make something to beat myself in adventure mode. That's how I build my fortresses.
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Post by The King of Eggs Sun Oct 10, 2010 4:34 pm

Ice is the past. Platnum tower ftw.
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Post by Alex Steiner Sun Oct 10, 2010 11:57 pm

There's a new version out if you're interested, .31.16.

My craftsdwarves sit in their room, turning lumps of useless rock into bribes for the merchants. Who needs diverse industry? Make *shale bracelets*^100 and buy whatever you need.
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Post by The King of Eggs Mon Oct 11, 2010 2:34 am

whats different? in .16? as apposed to like .31.12? not much of a difference.
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Post by The King of Eggs Mon Oct 11, 2010 2:35 am

you make shale bracelets, I will stick to platnum scepters tyvm.
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Post by The King of Eggs Mon Oct 11, 2010 2:54 am

ALright Alex Challange me... What do you decree I do next.
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Post by Darth Skywalkerbacca Tue Oct 12, 2010 6:45 am

create a giant platnum tower out of aluminium.

ha do that
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Post by The King of Eggs Tue Oct 12, 2010 7:50 am

I did, yay for modding
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Post by Alex Steiner Tue Oct 12, 2010 1:16 pm

Seven separate hermit forts?

Kill all the migrants (or just lock them out).

Kill off the lowest earning dwarf at the end of each winter.
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Post by The King of Eggs Tue Oct 12, 2010 1:51 pm

Should the richest fort gain the noobies? Instead of killing them? How should the poorest die? Should the migrants build a common food industy? Save the little hermits for industry. The one with the richest claim will win. Any way of evening it up?
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Post by Alex Steiner Tue Oct 12, 2010 1:56 pm

Randomness? How much influence does personality have?

You could rig a drawbridge to kill them, or just stop making them make food.
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Post by The King of Eggs Tue Oct 12, 2010 2:13 pm

Alex Steiner wrote:Randomness? How much influence does personality have?
huh???

Alex Steiner wrote:You could rig a drawbridge to kill them, or just stop making them make food.
rather unspectaular. O.o
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Post by Alex Steiner Wed Oct 13, 2010 1:46 am

Randomness to assign their holdings, to be fair.
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Post by The King of Eggs Wed Oct 13, 2010 3:28 am

But that is still luck. If one gets a clear diamond cluster he will win.
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Post by The King of Eggs Wed Oct 13, 2010 5:54 am

Very FUN mod Here adds 13 civs to siege your fortress. Advanced players only lol. I died in the first winter.
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Post by The King of Eggs Tue Oct 19, 2010 7:10 am

Bump
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Post by Alex Steiner Tue Oct 19, 2010 7:12 am

Not been playing recently, but I'll get the new version tonight.
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Post by The King of Eggs Tue Oct 19, 2010 7:14 am

nooooooooooooooooo


Last edited by Supreme Overlord on Thu Oct 21, 2010 5:00 am; edited 1 time in total (Reason for editing : Too many 'o's)
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Post by If I Could Rewind Tue Oct 19, 2010 9:23 am

I can't figure out how to play Crying or Very sad
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Post by Alex Steiner Tue Oct 19, 2010 3:55 pm

If I Could Rewind wrote:I can't figure out how to play Crying or Very sad
If the developer got a dollar for everyone that said that he'd give up developing entirely Razz .

Have you found the wiki, a tutorial, the forums, a tileset version? They all help. Any specific questions can be directed to us in thread. Look at the flowchart from the first post and search each one on the wiki.

It's a bit harder because we can't point at stuff, but I worked it out, so you'll be fine Very Happy .

Please people give me pictures! It has an export function, or just hit "Print Screen" and upload it Mad . 3D visualisations will be great too.
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